![]() ![]() If you want to learn more about cycle decks, check out M4son on Youtube. Some common support cards for this archetype are: Ice Golem, Princess, other cheap troops, Inferno Tower, Tombstone. Remember, your goal with this style is not to cripple your opponent with a big push, but rather to keep the pressure up to prevent your opponent from forming a big push, as well as chipping at your opponent. If you use too much elixir in a push, your opponent can easily counter it, then cripple you with their own push. Use cheap cards to send mini pushes at the opponent, while leaving yourself enough elixir to defend the enemy’s pushes. (Note: No one archetype is better than the other, rather they take a different type of person to play.) So without further ado, let’s jump into to the deck archetypes. Here, I will describe the most important ones from easiest to hardest to play in more detail. In this guide, I will be listing archetypes with descriptions, and win conditions that commonly are found in these archetypes(in a separate guide). The archetype describes HOW you are going to get to the tower. The objective of your win condition is to get to the tower. You will get really good at one type of deck and push higher and win more tournaments.Ī style of play usually consists of the archetype and the main card (known as the win condition).Your cards will be much higher level because you focus on specific cards relating to your archetype. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |